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Mi 24 Helicopter Game: The Best Way to Experience the History and Technology of the Mi-24 Hind



The game features the Soviet military Mi-24V Hind-E helicopter. It came with a detailed 99 page printed manual explaining the basics of helicopter flight and control, along with the specific traits of the Mi-24 helicopter and its weaponry.


The game's graphics use Gouraud shading. Despite the primitive graphics, it has a realistic flight model. Many complex physics effects are modelled, including ground effect/vortex ring and retreating blade stall which culminate in the ability of a skilled pilot to succeed at autorotation in the case of all engine failure. Options are included to simplify the flight model for beginners.[1]




Mi 24 Helicopter Game




Ground battles between individual soldiers can be seen taking place, since AI controlled infantry have been added. Soldiers can also be carried aboard the Hind helicopter and are a vital part of some missions.


It can be linked over IPX and analog modem networks with Apache Longbow, making it one of the first multiplayer, multisimulator games[2] - something Digital Integration has trademarked as 'virtual battlefield'.[3]


As with its predecessor, Apache Longbow, Hind has a cooperative multiplayer mode where two players can occupy the same helicopter, with one piloting the helicopter while the other manages weapons (as Weapons System Officer, or WSO).[4]


The game received generally positive reviews. Both GameSpot and Next Generation said the selection of realism modes open up the game to players of all skill levels and inclinations.[4][2] GameSpot reviewer Chet Thomas further praised the mission design for being appropriate to the intended uses of the real-world Hind, and complimented the AI, graphics, and head-to-head options.[4] The Next Generation reviewer summarized that "as with Apache, if you're the least bit interested in flight sims Hind is a keeper." He noted that though the graphics are somewhat primitive, they are an improvement over Apache, and the primitiveness makes it one of the few good sims that can be played on an Intel 80486. He also deemed the ability to link up with Apache in head-to-head mode "a bold and welcome move".[2] A GameRevolution critic said that both its best and worst features are its realism. He found the controls in all but the lowest realism mode to be excessively difficult for all but flight sim experts. He criticized that the use of polygons for the graphics makes objects hard to make out, but praised the selection of alternate camera views.[1]


Hind was nominated as Computer Games Strategy Plus's and Computer Gaming World's 1996 simulation of the year, but lost both awards to Jane's AH-64D Longbow.[11][12][13] In 1997, it was named the 30th best computer game ever by PC Gamer UK, whose editors called Hind a "seminal helicopter simulation".[14]


DCS: Mi-24P Hind is a simulation of the legendary Mi-24 attack helicopter developed in the USSR and first introduced operationally in 1972. It has seen extensive action over the past 40 years as an effective combat air support helicopter. Fast, reliable and loved by pilots, this incredible machine still serves in more than 50 countries!


The Ka-50 is the world's only single-seat coaxial combat helicopter. It can effectively perform anti-tank missions, provide close air support and hit point targets on the battlefield with a wide range of weapons.


The Memory of the Hero campaign follows the story of helicopter pilot Sergey Pavlovich Borisov. Being an honored sniper and research helicopter pilot and a hero of the Soviet Union and Russia, this campaign explores his experiences in the Mi-8MTV2 and the Ka-50 Black Shark. The campaign is full of danger and exciting moments as you relive some of his more harrowing experiences!


The Mil Mi-24 gunship, NATO reporting name "Hind", is a Soviet attack helicopter commissioned in the early 1970s. Export versions of the same helicopter are sometimes given the model numbers Mi-25 and Mi-35, but presumably the ones used in Ukraine were transferred to the military of Ukraine before the dissolution of the Soviet Union and are not export variants.


There is one stalker who managed to save enough money and buy the helicopter. He flew for about 20 minutes over the Zone before the fuel ran out. Now he carries the gas in canisters to the aircraft to get it from near Pripyat.[1]


Air Missions: HIND is an action combat flight simulator based on the Russian Mi-24 Hind assault helicopter, also known as the 'Flying Tank'. Equip the weapon of your choice! - UPK 23 machineguns, GUV gun pods, FAB bombs, and the variety of missiles. Use those weapons to tear up the sky in single player and multiplayer modes. - Tabletop, TV mode and handheld mode - Three control modes for casual and experienced players - Fifteen missions based on fictional conflicts - Four different environments: Central Asia, Eastern Europe, Arctic Ocean and Southeast Asia - Singleplayer and Multiplayer mode, including Campaign missions, Deathmatch, Instant Action, and Online co-operative missions - AAM, MCLOS, SACLOS, S-5, S-8, S-13, S-24 - Use those to destroy the enemy!


U.S. forces have owned and hired Hinds since at least the early 1990s, when the fall of the Soviet Union made it easier to acquire the helicopters. Two military-owned Mi-24s reportedly reside at Nellis Air Force Base in California.


The Mi-24 Hind is coloured army green on the top half and a leather green on the underside. It has black hooves and a black nose. Many features it has are unique to itself. Replacing conventional horns is a brown Air Force helmet with two black helicopter blades mounted on steel grey beams. It wears a military microphone on its right. Its wings, compared to others of its kind, are far more square and regular, reminiscent of a fighter jet. Each is emblazoned with a red star with a white outline, with two dark grey jet engines, which each expel an orange jet stream, and a flashing red blinker on the underside of both wings. Finally, the tail shares the same square jet engine motif and star insignia, with another pair of helicopter blades continuously spinning on its right.


I have noticed this for a long time, never able to find an answer or anyone asking it at all on any place, as far as I searched. It is the same in the game too.Why Mi-24/25/35 have a body that is constructed at an angle? You can see it from front, the both bubble cockpits are aligned straight, but the whole body after cockpits is swaying to one (right) side of the helicopter, together with turbines, rotor, and the crew compartment is falling to one side. Why is it constructed like that?


At high speeds the advancing rotor blades generate more lift than the retreating rotor bladess, which causes a torque/roll. Asymmetric shape can counter this effect by creating an opposing torque when the helicopter is moving at speed. That is my understanding of the Mi-24's design.


Other than that, if you check any helicopter that is not using the twin rotor configuration, you will see that they all feature and assymetric vertical stabilizer. As far as i know, the Hind is unique in the fuselage assymetry.


I have seen that TIger EC-665 and AH-64 has its rotors tilted forward so that pilots and helicopter itself are facing more horizontally straight, as well as so that armament is facing where it needs to while flying in forward motion. But in the case of Hinds, they are leaning to a side instead of forward, and it is together with the whole construction design rather than just rotor. So it is unique with the body construction, but it's not the same on every other. Older generation helicopters are pretty straight horizontally as well.


It's caused by the tail rotor providing counter torque to rotor torque, but it also adds another force, that forces whole helicopter to shift to left (to right in American made helicopters). To counter this you need to move the cyclic to the right. Some helicopters, like UH-60 f.e. solved this with bias in cyclic control, but this won't stop whole helicopter being tilted few degrees. Hind designers decided to tilt whole rotor with gearbox and engines 2.5 degrees IIRC to let the rest of the helicopter fly and hover straight up to assist with aiming. As we know Russian electronics and aiming "computers" were all over the place that time so it needed all the help it could get.


If you look carefully at some photos of AH-64 Apache you'll see that it also have tilted rotor to the left. Just one degree or so, it's very subtle. But they chose to tilt only the rotor assembly and not half of the helicopter so it's much harder to see.


About what Aerobane said, yes, at forward flight the advancing blade generates more lift than retrieving, but also more drag. That's called "dissymmetry of lift" and that's advanced topic connected to retrieving blade stall and Vne (never exceed speed), etc. But that's handled by blade feathering and hunting hinges, so it doesn't have an effect on the vertical angle at which helicopter flies.


Take On Helicopters: Hinds is now available for 12.99 EUR/16.99 USD/10.99 GBP at Store.bistudio.com, Steam, Desura, Gamersgate, Aerosoft, Wilco Publishing and Impulse Driven. There is also a bundle pack available, consisting of the vanilla game and Take On Helicopters: Hinds. 2ff7e9595c


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